Autumn 2023 - Semester 1
Game Design (DA301A), 7.5 credits,
Object-oriented game programming (DA315A), 15 credits,
Mathematics for game developers (MA127A), 7.5 credits,
Spring 2024 - Semester 2
System development with a focus on games (DA335B), 15 credits,
Database technology (DA297A), 7.5 credits,
Multithreaded programming (DA218A), 7.5 credits,
Autumn 2024 - Semester 3
Applied data structures and algorithms (DA304A), 7.5 credits,
Computer science: C++ and program construction (DA378A), 7.5 credits,
Computer graphics and modeling (DA307A), 15 credits,
Artificial intelligence for digital games (DA408A), 7.5 credits,
Spring 2025 - Semester 4
Physics for digital games (FY121A), 7.5 credits,
Computer Science: Game Studies (DA380A), 7.5 credits,
Game Engine Architecture (DA376B), 7.5 credits,
Autumn 2025 - Semester 5
Game engine-driven product development (DA332A), 15 credits,
Spring 2026 - Semester 6
Computer science: Degree project with a focus on game development (DA338A), 15 credits,
Comment
During semesters 5 and 6, the student must study 15 credits of optional courses per semester.
The course Computer graphics and modeling, 15 credits (DA307A), which begins the second part of semester 3, continues in semester 4.
During semester 5, the student has the opportunity to study abroad. In such a situation, elective courses in semester 6 are replaced with courses that meet the progression requirements of the degree requirements.
Show less