The BSc Computer Games Development course equips you with industry-relevant skills to build a career as a games developer, while combining creative games design with practical development skills.
Study abroad
It is always possible to augment your studies and broaden your horizons by learning a new language and prepare for the best international opportunities. You can find out more on learning a language and studying abroad through on our study abroad at UWS webpage.
Year 1
You will study the games industry and games development alongside modelling and animation for games. Core skills in programming for games complement use of game engines to develop games.
Year 2
You will deepen your understanding of game programming and development using game engines such as Unity 3D and Unreal as well as producing games for the web. You will also learn about game design and creating and using game assets. By the end of this year you should be producing games for your portfolio.
Year 3
The emphasis is on more advanced techniques in game programming and developing your skills for the games industry. You will undertake a year-long team design and development project, creating a working 3D game for release. You will also explore development of mobile games.
Sandwich Placement (optional)
You may undertake a placement on a full-time basis over a minimum 36 weeks duration, leading to a sandwich award. This can be taken between 2 and 3 or 3 and 4.
Year 4 (Honours)
You will undertake an individual project, creating a major portfolio piece to showcase your skills. You will extend your knowledge of level design, the use of games in learning and of advanced web games.
Course Structure
Find out more about the structure, learning outcomes, compulsory and optional modules in this course.
BSc (Hons) Computer Games Development Course Structure
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