YEAR 1 (LEVEL 4)
Level 4 introduces both theoretical and practical skills as you will work as part of a small game development team and learn the basics of production management along with building knowledge of 2D & 3D design and development. Maths and programming also play an important role along with an understanding of the hardware used for gaming and media.
You will also explore the broader context of game development and the critical issues facing the industry today.
MODULES
Game Design & Interaction
Game Technology
Game Asset Development
Game Environments & Narrative Design
Problem Solving With Programming
Game Industry & Agile Production Methodologies
YEAR 2 (LEVEL 5)
Level 5 builds on and expands your portfolio of skills and knowledge adding to your digital sculpting and modelling skills along with audio design and production for games. You will also learn how to design and develop apps for Android and other mobile platforms.
Critically during the second semester you will further enhance your development and management skills by working on two substantial group game projects utilising industry standard management methodologies and supporting tools.
MODULES
Serious Games Technology
3D Modelling & Animation for Game Engines
Audio Technology for Games
Internet & Mobile App Development
Group Project
Indie Studio Management & Game Production
YEAR 3 (LEVEL 6)
Level 6 further expands on the previous skills acquired with a focus on professional quality and management alongside advanced practical skills.
The innovative final group project is designed to deepen your understanding of your chosen role and responsibilities as a professional developer further preparing you for the workplace. You will form a game development team and specialise in a technical role of your own choosing for a full academic. You and your team will present the finished game at the annual game expo event attended by both members of the public and industry representatives.
We have strong industry links and our final modules are designed to focus on career development to prepare you for the transition from graduation to full-time work.
Students will have the opportunity to further enhance their career opportunities by engaging with the Games Talent Wales and Tranzfuser development programmes.
MODULES
Project
Advanced Games Programming
Multiplayer Design & Optimisation
Advanced 3D Modelling & Animation for Game Engines
Future Technologies
The information listed in this section is an overview of the academic content of the programme that will take the form of either core or option modules. Modules are designated as core or option in accordance with professional body requirements and internal academic framework review so may be subject to change.
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