The BSc Computer Animation Arts involves mainly project-based assessment, geared towards the production of material that showcases your abilities to employers. From Year 3 on, you can specialise in a range of different areas including film, TV and games.
The course is highly practical, concentrating on skills, with appropriate theory mainly assessed through practical output. You will also develop a range of transferable written and practical graduate skills useful for employment inside and outside of the animation and media industries.
Guest speakers from industry also form part of the programme to further deepen your understanding of the subject. Jill Wallace from Axis Animation, and Scott McLellan from Solus, have recently delivered lectures.
Study abroad
It is always possible to augment your studies and broaden your horizons by learning a new language and prepare for the best international opportunities. You can find out more on learning a language and studying abroad through on our study abroad at UWS webpage.
Computing @ UWS
UWS has been delivering career-focused computing degree courses for nearly 50 . Computing courses at UWS are designed in collaboration with leading companies to produce work-ready graduates with the skills that industry needs.
We work with major industry leaders to give our students work-based learning opportunities to put their knowledge into practice. Our students graduate ready for career success in this fast-changing, dynamic industry.
Year 1
You will focus on the principles of animation, planning and practice. You will learn how computer tools are used for artistic representation and work on 2D and 3D animation.
Year 2
You will continue to focus on the principles of animation, planning and practice. You will develop further skills in 2D and 3D animation.
Year 3
You will focus on advanced modelling and texturing techniques, and on independent, specialist project work. This includes the production of a demo reel and scripting for automation and simulation.
Year 4
You will undertake a substantial project, creating a piece of work that showcases your skills and enhances your employability after graduation. You will also study acting for character animation and virtual environments.
Teaching and Assessment
You will be taught through a combination of lectures, tutorials and workshops.
There will also be group work and independent learning to ensure you develop transferable skills such as research, presentation, communication and working as part of a team.
Course Structure
Find out more about the structure, learning outcomes, compulsory and optional modules in this course.
BSc (Hons) Computer Animation Arts Course Structure
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